måndag 20 april 2015

ESC Game:2 1000 points, VC vs Skaven

ESC2015

(not Eurovision song contest)

Game 2.

1000 points Vampir counts vs. Skaven
Scenario: Battleline
Banestone and foggy marshland, normal building.

VC deploy first, Skaven goes first

Deployment:



Hexwraiths vanguard 2".



Skaven turn 1



Extremely aggressive Skaven moves everyting to the max!
grey seer summon fulcrum.

Doomwheel misfire, takes 4 wounds.
WLC misfire, no shoting next turn.

Vampire turn 1

Hexwraiths take 1 wound of the doomwheel, one lousy wound left :/
Everyting moves forward at zombie pace.

Magic: 13-10
dance macabre scrolled, banshee surely dead :/

Skaven turn 2

doomwheel b2b with hexwraiths
Slaves charge banshee

magic: 14-11
Cracks call: 7 skeletons hit, only 2 dead, ace.
Plague om zombies, 12 dead (zombie plague?)
warpstone token consumed!
Scorch 2 zombies, warpstonetoken poisoned, treachery!
Skitterleap on engineer.

poison wind mortar explode, lots of clanrats perish
Engineer narowly hits zombies with doom rocket, 2 dead, one zombie stumbles and pushes necro out of the blast.

doomwheel electrify one hexwraith
Banshee dead by massive ranks of rats.



Hexwraiths schythe doomwheel to splinters, reform.

Vampire turn 2

(arrows gone missing?)
vargheists fail charge against slaves.

Magic: 13-10
curse of years on clanrats, 7 dead.
Helish vigour IRRESISTIBLE, clamitous detonation! 2 zombies dead, 1 wound down on necro.
otherwise disatrous magic phase, no rerolls, no moves, no dead risen.

Skaven turn 3


Slaves charge zombies

CC
not mch?

Vampire turn 3

Vargheists technically in front of slaves but no room for a charge :/
wraiths charge greay seer on vortex.
hexwraiths move towards WLC

Magic: 20-12
cracks call: 2 skeletons dead, wraith makes the save!
Cracks call: 5 skeletons dead, wraith pushed his luck too far and falls...
dispel curse of years, not enough power, kills 5.

hexwraith take 2 wounds of the grey seer, cant fight back without a proper weapon :/

Zombies and necro crumble, slaves reform.


Skaven turn 4

Clanrats charge skeletons, engineer flank them.

WLC explodes, double crossed by Skyre?
grey seer skitterleap to the building for safety.

Skaven BSB kill one skeleton, skeletons kill 1 clanrat, useless fighters.
Skeletons crumble 2 due to flanking engineer.

Vampire turn 4


vargheists charge slaves
wraiths reform

Curse of years kill 8 slaves.



lots of slaves dead, one vargheist eats it, slaves make break test.

Skaven turn 5


lots of fighting.
skeleton and clanrat dead pile up, half the slave unit  wiped out!



Vampire turn 5

slaves flee and explode in typical Skaven fashion.


Skaven turn 6


sneaky spells (scorch, cracks call) )kill vargheists, grey seer try to skitterleap but is shut down.
2 hexwraiths dead due to cracks call and pestilent breath.

skeleton unit and cairn wraiths fumble their attacks and is wiped out due o crumble.
Rats reform.

Vampire turn 6


hexwraiths move through the building killing the grey seer.


2 hexwraiths survive.
BSB, engineer and 17 clanrats represent the Skaven.

Game Ends!

skaven win 12-8?


Inga kommentarer:

Skicka en kommentar